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+ 2 Day Field Trip to the Styrian Armoury

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Dynamic Sketching is a 5 day masterclass for Concept Artists, Illustrators and Students. Get individual feedback from a world-renowned artist and take your art career to the next level!

Dive into the world of Hard Surface Design and learn to draw armour, weapons, vehicles and mechs! Peter Han will explain his process, do demos and give each of you individual feedback. Since observation plays a vital role in Concept Art and Illustration, on day 3 and 4 we’ll go on a field trip to the Styrian Armoury to study canons, muskets, swords and more from life.

The class is primarily traditional, but feel free to bring your own digital devices. Also take your portfolio with you to get even more feedback and advice!

Topics covered:

  • armour
  • weapons
  • vehicles
  • planes
  • mechs

Key principles:

  • Building shapes
  • Rendering surfaces
  • Visual & verbal presentation and communication

Art supplies needed:

  • Grey alcohol markers: 02, 04, 06, 08
  • waterproof ink pens: thin to thick
  • graphite pencils
  • black and white colour pencil

Prerequisites:

About the Instructor

Peter Han
Peter HanFreelance concept artist
Peter Han graduated as an Illustration student from the Art Center College of Design in 2004, and has been working professionally for the last 10 years in the entertainment industry. He has worked for studios like Technicolor, Bottle rocket studios, Trion worlds, Sony San Diego and Nexus productions and used his skills of sketching and problem solving in many other fields in the creative industry. Currently he works as a freelancer for entertainment projects, displays his artwork in galleries, and enjoys teaching students around the world the foundations of sketching and design.

Workshop Schedule

Author’s introduction. Attendees introduction. Talking about Character design and beating the blank paper. Showing techniques for creativity and best practices on character design.

Traditional art demo. Tools guide. Discussions about different topics such as portfolio building, silhouette, design etc.. You will work on your own ideas so that you can develop them together with Dani.

Demo 02. Q&A. Feedback, character render and narrative. Colour and design. Brushes and digital tools. Videogame and animation industry.

Daily Schedule

9:00 – 11:00 Workshop
11:00 – 11:15 Coffee Break
11:15 – 12:45 Workshop
12:45 – 14:00 Lunch
14:00 – 16:00 Workshop
16:00 – 16:15 Coffee Break
16:15 – 17:45 Workshop

The Venue

The workshop is held at the Erzherzog-Johan-Salon (John of Austria Saloon) in Graz. The venue is easily accessible by car and public transport. There’s a basement carpark (10€/day) right below the venue and the next bus stop is 300 metres away (bus line 40, direction “Gösting”; bus station: “Anton-Kleinoscheg-Strasse”). We’ve also got a bakery/cafe (“Auer”) and a supermarket right next to our venue. The cafe serves delicious coffee, snacks and breakfast, so we can definitely recommend it to those who want to meet beforehand and enjoy breakfast together.

Please take a look at our page “location” for travel advice and apartment recommendations. If you need more help (plane, train, bus tickets, free parking options etc.) contact us at: contact@carbon-black.design

The Armoury

The Styrian Armoury of Graz is the world’s largest collection of medieval armour and weaponry. The exhibition displays over 32.000 pieces on 4 floors, including plate armour, swords, muskets, cannons, pikes and more.

What is Dynamic Sketching?

The roots of Dynamic Sketching go back to a class at Art Center College of Design, that was created and taught by Norm Schureman. Since he passed away in 2010, Peter Han has carried on his mentor’s legacy and teaches the principles of this class world wide.
The pillars of Dynamic Sketching are critical thinking, drawing from observation and the (de)construction of objects using simple shapes. Observation and shape breakdown are the foundation for creating successful and believable designs. Dynamic Sketching teaches you to understand your subject matter and helps you to build a strong visual library that is needed to work effectively as a designer, concept artist and illustrator on a daily basis.
Please check out Norm’s book “To Draw is to See” and Peter Han’s “Dynamic Bible” to learn more about this approach.